Thursday, October 11, 2007

Rock Texture

Create a new file of any size. Type the name, make sure that the Color Mode is set to RGB Color then click OK.

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Go to the channels palette click on Create New Channel.

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A new layer will be created and named with Alpha 1

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Reset the foreground and background colors by clicking the Set Default or just press the “D” key. Then go to FILTER menu, RENDER Click CLOUDS.

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In the Channels palette, click on the RGB layer. Switch to the layers palette.

Now Go to FILTER menu, RENDER and select LIGHTING EFFECTS

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Set light type to directional. On the Texture Channel select Alpha 1. Click OK.

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Now were done with the Rock Texture.

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We can add some color to the Texture with the help of HUE/SATURATION in ADJUSTMENT under the IMAGE menu.

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Under those settings above here’s the output.

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